Should I release a shared object in any way (which is singleton based) when my application is finished If no garbage collector uses (iPhone environment)?
When an application is released, its entire memory is released. So it really does not matter if you release the objects at all, unless you use more memory while running.
Even when the strategy varies in 4.0, then a small object will not have much impact; This will also end when the remaining applications will end.
Comments
Post a Comment