I'm trying to figure out what a binary is in terms of graphics programming but less is coming, I There is a site that was calculated as cross product between Binauraval general and tangent (i.e. cross (normal, tangent)), is this the correct way to calculate a Binaural? According to
cross (tangent, normal) , where
tangent
And normal
unit common vectors. Note that, when you take cross products, speak strictly, order. Cross (Tangent, Normal)
Cross (Normal, Tangent) from in the opposite direction
. It may or may not be based on your application. It does not really matter unless your calculation is intrinsically consistent.
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